Digital Tutors Character and Scene Development in ZBrush Digital Tutors - Character Creation in Zbrush
Производитель: Digital Tutors
Год выпуска: 2009
Язык: английский
Create characters fast. Learn a practical workflow to character creation in ZBrush and a time-saving approach to rapidly shaping detailed concepts from simple ideas. Contains 4 hours of project-based training and gives artists the freedom to work creatively and with more flexibility.
Видео кодек: QuickTime
Видео: 788 x 648, FPS-15.00
Аудио: Mono 22 050 kHz
1. Introduction and Project Overview 1:45
2. Blocking in the body with ZSpheres 11:28
3. Building the hand with ZSpheres 12:57
4. Creating the adaptive skin 4:08
5. Using the Move brush to shape the body 8:00
6. Refining the shape of the hands 7:00
7. Refining the shape of the feet 7:51
8. Shaping the character's head 7:13
9. Blocking in large muscle shapes 14:18
10. Creating hard edges with custom alphas 6:56
11. Adding stylized lines to the form of the body 10:24
12. Stylizing the face and head 10:38
13. Detailing the hands and arms 9:48
14. Detailing the feet and legs 8:51
15. Building the cape using the Topology tools 9:38
16. Finishing the base cape geometry 8:40
17. Sculpting the character's cape 6:18
18. Using Extract to create costume elements 6:35
19. Using Topology to create the mask 5:52
20. Creating the canisters with ZBrush primitives 5:11
21. Extracting a strap for the power canisters 6:41
22. Building a base for the gun 5:34
23. Detailing the gun 9:05
24. Adding the canister slot and tubes to the gun 5:41
25. Finishing and merging the gun 4:48
26.Adding strapsandplacingthe gun0,2520
27.Extracting the character's eyes 9:15
28. Adding the cape snaps 5:13
29. Creating the belt emblem with the Topology tools 5:40
30. Finishing the belt emblem 9:12
31. Adding materials to the character 5:50
32. Creating costume variations - The Anti-hero 13:31
Total Run Time: 4:10:38
Digital Tutors Character and Scene Development in ZBrush
1. Introduction and Project Overview 0:58
2. Building the ZSphere skeleton 8:07
3. Finishing the ZSphere skeleton 12:24
4. Positioning the adaptive skin 5:53
5. Creating the basic shapes 5:50
6. Redrawing the mouth topology 11:52
7. Adding the eyes 8:14
8. Sculpting the body 9:09
9. Shaping the tentacles 7:45
10. Sculpting the mouth area 8:04
11. Adding the tongue with ZSpheres 8:04
12. Shaping and sculpting the tongue 6:07
13. Sculpting the inside of the mouth 11:49
14. Building the fish with ZSpheres 7:39
15. Detailing the fish 10:49
16. Adding the teeth 8:28
17. Adding the saliva and hair 8:18
18. Previewing with materials 4:20
19. Polypainting the squid's body 10:48
20. Using custom alphas to detail the tentacles 5:09
21. Painting the eyes 4:21
22. Painting the tongue 5:42
23. Painting the fish 7:23
24. Detailing and painting the ground 6:40
25. Preparing assets for export and creating UVs 5:20
26. Exporting textures from ZBrush 6:10
27. Exporting geometry from ZBrush 4:58
28. Exporting normal and displacement maps 6:04
29. Importing ZBrush geometry into Maya 6:18
30. Adding lights to Maya scene 7:06
31. Adding materials to characters' eyes and teeth 9:16
32. Creating subsurface materials for character's body 9:16
33. Connecting color maps to SSS materials 9:33
34. Creating a SSS back scattering map in ZBrush 11:14
35. Building SSS shader for character's toungue 11:08
36. Adjusting render stats of geometry for proper reflections and refractions 9:07
37. Creating pools of water under the squid character 10:55
38. Independently controlling final gather and reflection results 5:51
39. Utilizing approxinations for high quality displacement effects 12:09
40. Finalizing light setup 9:36
41. Setting up render layers in Maya 13:56
42. Compositing color and occlusion passes in Photoshop 8:19
43. Adding depth-of-field effects and retouching image in Photoshop 6:30 Digital Tutors Character and Scene Development in ZBrush Digital Tutors Character and Scene Development in ZBrush
ДИСКИ | Фильмы |
Количество DVD | 1 шт. |
Тип упаковки | Пластиковый бокс |
Вес товара с упаковкой (г) | 100 гр. |
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